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warning717Likes 0Problem Description
In the community tutorial, the process is explained using xcode. How do you do it outside of xcode? I cant seem to find the file path and im trying to do it for android.
https://www.youtube.com/watch?v=QdrCZvOXssY&list=PLRtjMdoYXLf4vzkg0wdBrp7YoOThOLf4H&index=11
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Sonar Systems adminLikes 0
Go to the folder manually.
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warning717Likes 0
So the only way I was able to see the folders was through Eclipse and after making all those changes from the video I have 2 errors:
candidate is: virtual bool cocos2d::Application::openURL(const string&)and
prototype for ‘void cocos2d::Application::openURL(const char*)’ does not match any in class ‘cocos2d::Application’
both from path /cocos/platform/android/
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warning717Likes 1
Solved!
Turns out now you only need one piece of code:Application::getInstance()->openURL("http://www.google.com/");
Thanks anyways :D
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Sonar Systems adminLikes 0
Great
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